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TypeScript Design Pattern - Adapter
Published date: 08/08/2023

What is an adapter pattern?

The Adapter Design Pattern is a structural design pattern. This design pattern acts as a bridge between two different interfaces. It can convert the interface of a class, to make it compatible with a client who is expecting a different interface, without changing the source code of the class.


When should I use the adapter pattern?

The adapter pattern should be used when:

  • Base code depends on 3rd party code that usually changes.
  • Code organization is efficient and easier to extend.


How to implement

Interface for each adapter:
interface IPayment {
  pay(): void;
}


Concrete implement of ApplePay & ApplePayAdapter class
export class ApplePay {
  checkout() {
    return `${this.startTransaction()} - ${this.transfer()} - ${this.completedTransaction()}`;
  }

  private startTransaction() {
    return 'Apple pay start transaction';
  }

  private transfer() {
    return 'Apple pay is transferring';
  }

  private completedTransaction() {
    return 'Apple pay transaction completed';
  }
}

export class ApplePayAdapter implements IPayment {
  private readonly _applePay: ApplePay;

  constructor() {
    this._applePay = new ApplePay();
  }
  
  pay() {
    return this._applePay.checkout();
  }
}


Concrete implement of StripePay & StripePayAdapter class
export class StripePay {
  private readonly _money: number;

  constructor(money: number) {
    this._money = money;
  }

  charge() {
    return `Stripe pay charge: ${this._money}$`;
  }
}

export class StripePayAdapter implements IPayment {
  private readonly _stripePay: StripePay;

  constructor(money: number) {
    this._stripePay = new StripePay(money);
  }
  
  pay() {
    return this._stripePay.charge();
  }
}


The client code:
function client() {
  const stripe = new StripePayAdapter(150);
  const apple = new ApplePayAdapter();

  console.log(stripe.pay());
  console.log(apple.pay());
}

client();


Result:
Stripe pay charge: 150$

Apple pay start transaction - Apple pay is transferring - Apple pay transaction completed


Pros and Cons

Pros:

  • Single Responsibility Principle. You can separate the interface or data conversion code from the primary business logic of the program.
  • Open/Closed Principle. You can introduce new types of adapters into the program without breaking the existing client code, as long as they work with the adapters through the client interface.


Cons:

  • The overall complexity of the code increases because you need to introduce a set of new interfaces and classes. Sometimes it’s simpler just to change the service class so that it matches the rest of your code.

Wrapping Up

Thank you for reading, and happy coding!

I hope this article will help make the concepts of the Adapter Pattern

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